On Single Player Games

I love the feeling of sleeping in on a day off in the summer. Booting up a game system when you do finally pull yourself out of bed and hearing that opening sequence from “Sega” to whatever that loud whoosh is that Xbox has. The sun is warmly shining in through the drapes, so you close them up, you look at your backlog of games, pop one in and get to dive deep. Makes it even better when your version of sleeping in is seven in the morning and you get a good solid run at a game before anyone else bothers you.

It is times like this when I am delving deep through the wastes of New Vegas or fighting my way through Rapture once again that I realize how important it is to get time to yourself in games. What used to be the only way to play games is slowing becoming the odd way to play them. Some people even waiting to play titles like Red Dead Redemption 2 until multiplayer was implemented because that was all they cared about.

Photo by Harli Marten on Unsplashharli-marten-M9jrKDXOQoU-unsplash.jpg

Now the nature of my job and who I am gets me out and talking to people constantly. I like what I do, I like hearing what makes people happy and get them to open up about their passions, but I would be lying if I said I didn’t like the alone time. The fact is that when I get to play a single player game it is still a unique experience all to myself. Something that as I grow older I appreciate more because the things you want someone there for are that much worse alone. I can’t tell how many times I just don’t want to go out and grab a bite to eat when everyone else is busy, so I just cook at home instead of going solo.

I like being ten hours in and deciding I want to do a side quest for no reason. I like spending an hour on my characters customization, even if I fully know I will cover the same face with a helmet for the whole game. The feeling that there is no pressure in a game is big to me. Whenever a large game comes with multiplayer you have the problem of people progressing at different rates or one person not wanting to play when you do, and the whole thing can fall apart so fast. It is always a sickly feeling of betrayal when you load up your characters again and one of you is ten levels over the other.

Can you a person for wanting to play more or less than the others in their group?

Single player titles give you the option of doing everything at your pace. Developers are seeing great titles like God of War 4, Breath of the Wild, Spider-Man, Horizon Zero Dawn,  or even Ori and the Blind Forest and realizing how powerful they can be. How you can sell so much of a game on the story and gameplay elements that you give to one person instead of the focus on letting everyone in.

Recently I went through Rage 2, a solo title that I think could have only been played that way. Your character is a big badass that obliterates every enemy he/she runs into a grandiose fashion. You see a large mutant, well you have a rocket launcher that splats everything and can double jump into his face to use it. The “power” your character exhibits is special because only you can do it. You feel badass, so if you were driving by a bandit hideout and another player was wiping them out faster or better than you it would take away from that cool factor you have. It needed to be a single player game and I think they did great in keeping it that way.

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In fact, Diablo 3 is a game many people only play multiplayer, but one that I have put so much more time in solo. I like when my demon hunter or monk is wrecking a whole room full of enemies in seconds and feel like the game moves too slow with multiple heroes in the same lobby. The power levels again being so over the top that you feel like your hero is just a sidekick at times.

Multiplayer smash up games like gauntlet were great at keeping people even. Titles like Modern Warfare 2 were groundbreaking at making you feel like the champion of a team in critical moments. League of Legends can only ever be a good game when you have full teams going at it because the bot games are just too simple. I love the multiplayer games too and I know there is always going to be a place for them, this rant is coming to an end and I just don’t want everyone thinking I am attacking a component I do enjoy.

I think more than anything this was a short love letter to the single player games out there and to help implore developers to keep it up. When a new shooter comes out like Black Ops 4 and they decide to omit a campaign from it, they do take away something players enjoy. It is a simple fix on both sides. For the consumer, we just pay attention and don’t invest if it is lacking a component you enjoy. For the developers, I say do whatever makes your title the best title. If the new Poke’mon game simply can not have all the little poke’mon in it because they can’t fit it in, I understand. Same goes for Animal Crossing, take your time Nintendo, make it good!

I think the nostalgia of a good JRPG is calling my name now. I got that itch and it is a nice warm summer day, I think I’m going to squeeze away for now and work through something on that backlog of mine.

Until next time all,

Shane

Feature Photo by Tim Bogdanov on Unsplash

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