Five Games That Remove Gamer Block

I’m sure that many of you have heard of writers’ block, the term that helps sum up the “wall” you hit when no matter what you just can’t put pen to paper. Gamers have a similar case and whether you call it gaming fatigue or block it is there. It is common when it hits you just as you finished up a long title that took hours of your time to complete. The block hitting you with the odd feeling of “what now?” leaving you unmoving. With that in mind, I am going to give you five games that are nice and simple in the way they get you moving again into gaming. It may be that it is simple and just lets you pass an hour and get excited about gaming again, or maybe it will spark a moment that leads you running to finish another title you had your eyes on. Either way, this is what we have in store.

Number One – Minecraft

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The game has always been the equivalent of dumping a bin of legos on the ground and mindlessly building for hours. Well in case you haven’t checked the shelves in a while Legos are expensive as hell now, but good old Minecraft is still sitting around twenty bucks at all times.

A game that you can build Hogwarts or a dirt shack, make a weapon out of diamonds or dig a hole. No matter what your fancy Minecraft can help you kill some hours and get you going on the gaming world again. Try playing with someone and soon you will both have built something together. The beauty of it coming from it is less serious than a title like Ark or Seven Days to Die and yet complex enough to always have you moving in some direction. The updates on it have added so much over the years and I suggest you giving it a look if you can’t seem to find anything else to do at the time.

Number Two – The Legend Of Zelda Breath of the Wild

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It is a game that you can travel to practically every mountain to see and climb it. A game that you can finish quickly if you only want to do the main quest sure, but really shines when you get to just relax and enjoy the beauty of the world that Nintendo created.

Zelda has always been a series that shines on one player going through a quest and saving the princess. Of course the sequel they spoiled slightly at E3 may shake this up a bit, but Breath of the Wild plays unlike any of the other titles before it. It can be turned on the tv and you and a friend can just enjoy the rich environments and what Hyrule has to offer. Or if you are heading out just take it with you! The great part of this title is that there is so much less pressure to continue the main quest in it. You can take your time and get where you want to when you want to. No annoying person constantly reminding you that there is so much other stuff to do. Leaving you with an experience you can enjoy at your pace and help kickstart you back into enjoying games again.

Number Three – Poke’mon Go

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Where I live it is Summer once again and already I see people walking around and hanging out at the local Poke’stops this game has to offer. Some of you may have already played this game religiously or maybe you never took the leap and downloaded the title onto your phone. The game is still alive and kicking and constantly getting more updated content and new Poke’mon added to the title.

The nice part here is there is less commitment to this game than many of the other console or PC titles may put you in. Sometimes when the block hits you hard it is a struggle to even get through a tutorial in a title. This one gets you outside and playing something in minutes. Plus I hear there is this thing called exercise that is kind of attached to it, supposedly that is good for you too?

Number Four – Any Elder Scroll or Fallout Title

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Now you may be thinking, “Wait a minute those are huge games?” They can be sure, but there is also this common misconception with these titles that you have to play the same character all the way through. To be honest, I have lost track of the times I have gone back to a Bethesda game, forgotten who my character was, and then started up a new one on the fly.

Play through as a melee only character in Fallout. Or use a Pugilist in Skyrim, punching a dragon to death is as satisfying as it sounds. Rush to become a werewolf or use only energy weapons. You can make the story in these games, and then end it any time you want to.

I know when I don’t want to watch TV, but don’t know what game I want to play I have booted up one of these. Picked a direction to walk after the tutorial, and then just went that way until I hit the edge and chose to use no fast travel. Play one of these gorgeous open world games like you haven’t ever before and soon you will find a story you have to tell to your friends.

Number Five – Mario Party

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I don’t care if you have to dig out and dust off the old N64, Gamecube, Wii, Wiiu or play on your new Switch. Man, this title has some longevity to it. These games are meant to get you playing with friends, so get with a friend and play. If you have not yet experienced a Mario Party game in your days then bring that up to someone and I bet they help you find a way to get you playing.

The board game like feel is sweet, the minigames are quick and fun, and you don’t have to take it seriously at all. Not to dissuade you from doing just that if that is how your playgroup is, but to each their own. Of course just as quickly as I popped Mario Party down it could have been Mario Kart or Tennis or Bros. The list is long and the games are made for you to play them and have fun. Remember that not every day do you need to boot up the Witcher 3 or Red Dead 2 and put in the hours of gaming require to conquer those.

So when the going gets tough and you just burn out on titles that seem to be taking to much out of you, look here at this simple little list. None of these will force you to play nine matches to get the coolest item, or hot drop to get that final kill. Just boot them up, relax, and play some titles for the sake of gaming.

Feature Photo by bruce mars on Unsplash

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Fall Back In

Fallout 76

There are few games that have been attacked as hard in recent memory as Fallout 76. Not simply just a few upset people here and there attacking a game because of a trend or a meme but all out anger. So my stupid self is going to attempt to defend it some.

Now it is months after launch and quite a few fixes and updates in. To test how some of it felt I made a planned night with a few good friends and said let us hop on and see how things roll now.  Plus stash upgrades are nice.

Before I get into how that went a little bit of information from before. This is a game that had already eaten many late night hours of mine. I had not touched the game since January, but before that time clocked in around eighty hours. No small feat when my gaming time priority falls to a bare minimum during the holiday season. A few all-nighters even took place, unintentionally. Many times the depth of some of the “dungeons” in the game led me to spend two hours in one without realizing it. Others being short and sweet and leave me craving to see another.

Yes, of course, there are pitfalls and downsides to this game. Before last night I would have a random crash from time to time. I had seen some really strange character model issues with enemies and sometimes things just didn’t work right. I may be a bit luckier running it on a One X instead of a basic model, but even my friends only rarely crashed. Many times hoping right back into the server within two minutes. Only rarely leaving the game feeling like an early access title.

All of that aside I was still impressed with how much fun it was with friends. So be warned that even though only about half of my eighty hours of this game was solo the co-operative play was where this game really shined. So if you think you will never, ever have a chance to play with another person with a headset then I will admit, you won’t be able to enjoy this game all the way sadly.

In fact, what I have grown to start describing this game as to people is a certain type of Fallout DND. Where your party is a hodgepodge of random and you have to scrape together enough loot to progress and make it ahead. Without them, a Scorchbeast can be a terrifying creature. With a party of four, sometimes they are a joke.

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So some more on the game. When you are alone or solo so much of the game is put into listening to the well-made holotapes and finding key components to continue upgrading your equipment or crafting new guns. A lot of which you have to find plans for before you can really start upgrading them yourself. A gameplay element that made a lot of players again furious, but I’m the odd one out. I feel this did something special to the game.

You actually end up using different guns as you level and progress. From having a favorite hunting rifle you slowly build into a sniper or finding a homemade rifle that you really make into your own. It is actually called the homemade rifle (See gun in images). In fact, when I started progressing I was so focused on rifles that I was able to help pass on things for shotguns to one friend and pistols to the next. I can’t forget to mention how important it was to trade for ammo as well. You go from, “I have a thousand rounds” to “I’m almost out” every session it seems.

Although last night was more of a let’s see where things lie now than anything else it went good. Hunting down missions that were left untouched for months and helping some friends catch up on some much-needed achievements. The last whole hour hiking through the Cranberry Bog before stopping right outside the Fissure Prime site for a long dungeon experience we planned to play on another night soon.

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Before letting up on it, I want to mention that this game also does a great job at not giving you too much to go off of. In fact, a good ten hours were spent with a friend hunting down the illusive Mothman. Getting hints off of terminals deep in swamps and off dead bodies. At one point leading to a campground where blood-curdling screams and random earthquakes happened. Until someone pointed out that there were eyes behind me…

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There are so many of these cryptids in the game that one I only saw for five seconds before it teleported away. It has many different well-made enemies that I always see something new. Even when there are literally hundreds of scorched around everywhere you go, there are many more enemies to whet your appetite for railway gun carnage.

In fact, the scorched are really just a very basic replacement for raiders in this one versus the other games in the franchise. A replacement that makes lots of sense if you get into the story. One where I hear people say they hate that there are no human NPC characters in the game. I always reply with, “Well you know why right?”

Regardless the story is there if you are willing to dive in.

Last bit before I call it good in this small segment of 76.

I think it was awesome that the developers were willing to take a chance. To make a game that is absolutely ginormous. To make the weather systems able to be seen from across the map and the lighting to look great as you walk through the mire. I think that most great games have to come from something first. A game that has free content added into the players’ worlds all paid for by an in-game shop that players never need to spend a dime on.

I think that it can help build into something amazing going forward later on. That too often people get punished for trying something big. Even though some of my favorite memories in games are big moments no one dared to try before. Things like the fight with psycho mantis where you have to switch controller ports. Things like the first time you played a great FPS with RPG elements. This like pulling the Master Sword out and going forward in time for the first time. Or watching as The Last of Us dared to take it all away in one moment of gameplay.

So I’ll check in on this game from time to time. I like being the rifleman in the party. I like screaming how I need screws and a friend saying, ” Well how many caps do you have on ya?” I like finding a location in the distance from a high mountain

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And making it not so distant

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Really, in the end, I just like Fallout

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